Need help with multiple hit zones on multiple actors!

dieseljesusdieseljesus Member Posts: 50
edited November -1 in Working with GS (Mac)
Hey... i have a question. If i have a numerous number of actors on screen, tokens, that spawns when i press a button, all is good. But when i want to destroy the actor i dont just want to pull it to a "trashcan" to destroy it. I would like to have a small X on it where i click and the token gets destroyed.

See what i mean? I spawn them ok, but i would like all of this unique, random tokens to have a constrained X symbol in the upper corner that deletes it. Is there any good way to do this?

thnx!

Comments

  • dieseljesusdieseljesus Member Posts: 50
    Well, the thing is that i need to be able to bring out markers, and that might be any number of markers. If i would like to delete one of these markers, what would be the best way to do it?

    Well, i have some questions and i know that you know all about GameSalad. Would be great if you could take a look to help me with another question too. Maybe that would give you an idea of what im doing.
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