Game Graphics!
AppArcade
Member Posts: 64
Hello.
I were wondering if any of you guys make your own game graphics, if yes then what software do you use and how do you do it.
I just bought Photoshop cs5 but i only seem to be able to find tutorials on logos, text effects and stuff... nothing i can actually use!
Thx!
I were wondering if any of you guys make your own game graphics, if yes then what software do you use and how do you do it.
I just bought Photoshop cs5 but i only seem to be able to find tutorials on logos, text effects and stuff... nothing i can actually use!
Thx!
Comments
Good investment buying CS5. If I were you I'd look up vector art tutorials, that seems to be the dominate graphic style of games at the moment
@TK, check your email
Since most of my artwork is done in Windows, I also use Pencil for animation, MyPaint for natural painting and I use an interesting program called Chaos Crystal which allows me to adjust the transparency of any window... so if I sketch something and animate it in Pencil - I don't have to export hundreds of png's and import them into flash, instead I just make Flash translucent and trace my frames.
Ironically most of my raster illustration and cartooning may never be seen on an iphone as I've cancelled some projects and put many on hold. My current 2 projects I'm building with GS use only vector graphics I made with Flash and Inkscape.
I like Pixen on Mac and it seems that this sumopaint is a pretty powerful tool that can be used on Macs as well - I'll be trying that out.
But again thanks, help much appreciated!
http://likethought.com/opacity/
Here's a video of an early version from almost 3 yrs ago:
http://macapper.com/2008/02/19/opacity-video-review-and-giveaway/