Dynamic scoring w fonts DEMO

foldifoldi Member Posts: 21
edited November -1 in Working with GS (Mac)
I was working with firemaplegame's Custom Font DEMO and needed to extend the functionality to accommodate some necessary features for my game in development. The project below contains a configurable actor useful for displaying a game score using images instead of GameSalad's displayText. The extra features I needed:

1. No leading zeros
2. Persist the score across multiple scenes
3. Configurable maximum score

If you find it useful, feel free to incorporate it into your projects.

http://gamesalad.com/game/play/90138

If you are interested in checking out my game in progress, Uber Luber - Fists of Doom, you can find imagery, characters, etc... here:

http://www.fistsofdoom.com

Thanks!
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