Dynamic scoring w fonts DEMO
foldi
Member Posts: 21
I was working with firemaplegame's Custom Font DEMO and needed to extend the functionality to accommodate some necessary features for my game in development. The project below contains a configurable actor useful for displaying a game score using images instead of GameSalad's displayText. The extra features I needed:
1. No leading zeros
2. Persist the score across multiple scenes
3. Configurable maximum score
If you find it useful, feel free to incorporate it into your projects.
http://gamesalad.com/game/play/90138
If you are interested in checking out my game in progress, Uber Luber - Fists of Doom, you can find imagery, characters, etc... here:
http://www.fistsofdoom.com
Thanks!
1. No leading zeros
2. Persist the score across multiple scenes
3. Configurable maximum score
If you find it useful, feel free to incorporate it into your projects.
http://gamesalad.com/game/play/90138
If you are interested in checking out my game in progress, Uber Luber - Fists of Doom, you can find imagery, characters, etc... here:
http://www.fistsofdoom.com
Thanks!