Can camera data (origin, size, etc.) be constrained to a game attribute...
scitunes
Member, Sous Chef Posts: 4,047
...and accessed by locked protypes.
So If I unlock an attribute and constain scene.camera.origin.X to game.GlobalCameraX can a locked prototype use game.GlobalCameraX?
I'm going to test it out, but I wondered if anyone knew.
So If I unlock an attribute and constain scene.camera.origin.X to game.GlobalCameraX can a locked prototype use game.GlobalCameraX?
I'm going to test it out, but I wondered if anyone knew.