Saving System

whity7whity7 Member Posts: 58
edited November -1 in Working with GS (Mac)
I need major help. I am making an RPG where you are a car and travel on different tracks and collect coins and change vehicles. I have two problems though. I can't save the position of the car through my save button. Also I don't know how to load my save game from the title screen.

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    you have to save the cars x and y position, self. Position.X and self.Position.Y. Then to load at the tittle screen you make a button and when touch is pressed then drag all your load attributes in there. The coins, the car position, ect.
  • whity7whity7 Member Posts: 58
    I did but my problem was that I didn't know how to select the self.Position.X from the Load Attributes menu. Please Help.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    If you want to save say the cars position, where it says attributes type car.Position.X (if the name of the car actor is anything besides car type the name of it then .Position.X then do the same for the y position car.Position.Y
  • whity7whity7 Member Posts: 58
    I'll try but how do I make the scene correct and how do I make the game load from the title screen.
  • whity7whity7 Member Posts: 58
    I think I got everything saved but how do I get the it to go to my cars scene? PLEASE HELP!
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