resizing images for memory usage

chicopchicop Member Posts: 263
edited November -1 in Working with GS (Mac)
HI

im re-doing my graphics to save memory, and this will scale down the overall size of my images in levels as well, i was wondering can i just replace/overwrite my old images and resize the actors or should i rebuild the game from scratch to get the most out of the optimization?

thanks

Comments

  • rickdalrickdal Member Posts: 30
    Most likely you just need to resize the images in whatever graphics editor you use and then re-upload them into the game (replacing the old images). If you generally had your actors graphics properties under wrapx and y to stretch then you shouldnt have to resize the actors in your scenes. If you have any actors with "fixed" properties for graphics/wrapx(y) then you will have to resize those actors
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