Deeper Resolution and Scale Options

JoshKahaneJoshKahane Member Posts: 470
edited November -1 in Working with GS (Mac)
Hi

Suggestion:

Specifically for Mac apps which I see becoming a lot more popular and frequently made in future I think we need more resolution options.

Scalable options, so in-game users can alter their resolution depending on what monitor they are playing on.

Also if multiple resolutions aren't supported have the game scene size stay constrained when in full screen. E.g. Put a widescreen game fullscreen on a non widescreen monitor it get squished and stretched.

Thanks.
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