How do you accomplish a rotation of 360"?

FatalCrestFatalCrest Member Posts: 113
edited November -1 in Working with GS (Mac)
I'm having trouble managing to do that, I can on get 359" which tilts my actor slightly off which I can't allow,

Comments

  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    How do you intend to rotate your actor?

    There are dozens of things, which could rotate an actor by a dozen of techniques...
  • FatalCrestFatalCrest Member Posts: 113
    Just a full 360" both Clockwise and CounterClockwise
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    hmm i just made something do a 360 rotation just to check and it worked fine. So not sure what the problem is. If you want it to just rotate 360 then stop have it rotate with enough time and speed to complete the 360 and have a rule when rotation= 360 change motion to 0 and it will only rotate 360 then stop
  • juzcookjuzcook Member Posts: 259
    Don't know exactly how you mean, but the easiest way would be by interpolating self.rotation to self.rotation+360
  • FatalCrestFatalCrest Member Posts: 113
    I didn't know theres a rotation attribute @_@, I'll try these, thanks guys! :D
  • FatalCrestFatalCrest Member Posts: 113
    Um, I've still got trouble with this, I've tried interpolating self.Rotation to self.Rotation+ 360 and it rotates my actor way too many times. I just need a simple one time 360 rotation counterclockise when my character rolls left and a one time 360 rotation clockwise when he rolls right. I have the direction down just, how do I get a perfect 360"?

    @JohnPapiomitis Um what do you mean by Motion? I see 4 categories under it(I am trying all of them now as I posted this) which are Linear Velocity(x,y), Angular Velocity, Max Speed and Apply Max Speed
  • FatalCrestFatalCrest Member Posts: 113
    Okay I noticed why it rotated like crazy, I had fixed rotation on(Using Interpolating), but now two things left, when I interpolate my self.Rotation attribute to self.Rotation+360, I need it to be able to rotate counterclockwise, so far it only rotates clockwise.
  • FatalCrestFatalCrest Member Posts: 113
    Nevermind I got it, I never knew negative number can be used! Thank you guys!
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