destroying other actors?

dshoedshoe Member Posts: 62
edited November -1 in Working with GS (Mac)
sorry if this has been asked before but I ant find anything about it. Is there a way to destroy other actors when working within one? For instance I habe a window that opens up and I want atouch on an x in th corner to kill both the x and the window. I could go through a lot of effor in creating a variable that hanges when I press the x and destroy it and the window will notice the variable change and then destroy but that could be very time consuming. Any ideas?

Comments

  • dshoedshoe Member Posts: 62
    bump? if its not possible then could someone tell me another way about this?
  • azavegaazavega Member Posts: 362
    no other way as far as I know you have to use a variable...
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