Question probably aimed at TSB about level "ranking"

Player_EPlayer_E Member, PRO Posts: 604
edited November -1 in Working with GS (Mac)
I watched you video for minicannon a while back and noticed that in your level select screen you kept track of how many stars you received on each level.

I was thinking about adding a rank system to my game where it shows how well you performed on each level ranking from S,A,B,C. I have an idea on how to do this, but it involves creating an game attribute for each level (i have over 100) and using the save and load feature on each of those. I have a feeling this will weigh my game down quite a bit and was wondering if you had any tips on how you achieved this in your game

If anyone has any input feel free to drop a hint :)

Comments

  • Player_EPlayer_E Member, PRO Posts: 604
    okay, so that is the way to go then. just wondering if there was some secret to it or not.

    Thanks!

    ps
    just a side note. I made this post then decided to give Grisly manor a try (online version). before I came back to check the post. looks like I finished it in just under 45min. great game even though I doubt joe will see this :)
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