Who would you rather play as?
BackUpAndDown
Member Posts: 685
Hero: an elf on a quest to dystory the evil that has taken over his village.
Thief: A ninja like thief sent on assignments to steal artifacts from highly guarded forts.
Assassin: An assassin that must kill his target without being detected.
I'm trying to decide witch plot line I should use in my upcoming Rpg. Each would have a medieval/fantasy feel to it with randomly generated dungeons for quality replay value.
Any input would be appreciated,
Thanks!
Thief: A ninja like thief sent on assignments to steal artifacts from highly guarded forts.
Assassin: An assassin that must kill his target without being detected.
I'm trying to decide witch plot line I should use in my upcoming Rpg. Each would have a medieval/fantasy feel to it with randomly generated dungeons for quality replay value.
Any input would be appreciated,
Thanks!
This discussion has been closed.
Comments
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
The main hero is a sheep who is send by people from it's village with a message to town.
The tutorial is simple - run, eat, fight etc.
Later the sheep meets the witch who turned it into a mighty warrior, but the sheep realizes that beeing a sheep is better then beeing a human, and it's searching a way to be a sheep again.
The "human" version could look like a copy of Rob Schneider!
Just imagine the commercial: "Rob Schwarzweider was an animal, then he was a girl, and now Rob Schwarzweider is a sheep turned into human! Rated PG-13" :P
On the class select screen, you could make it so that:
if Hero is chosen, let class = 1
If Thief is chosen, let class = 2
If Assassin is chosen, let class = 3
Then, in game, have some objects that only that class could interact with.
For example, a chest:
If class = 1, player has a key, and chest is touched
Give Gold
If class = 2, and chest is touched
Give Gold
If class = 3, and chest is touched
Do nothing
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
(I'm not a great "coder", but at least I have that. ha ha)
People really do like apps that make them THINK.
start from somewhere known, but take it to somewhere unexpected.
if you can do that, you are that much closer to having A HIT!
good luck to us all! see Terry Gilliam's "Jabberwocky" - (made shortly after "Holy Grail", but mostly unknown.)
about a hero who doesn't really WANT to marry the princess!
(He pines for his ugly childhood sweetheart, who never loved him anyway.)
Ironic, isn't it?
This is "deconstruction", "post-modernist" and "meta-fiction".
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