Great News! Just bought Utopians game Jungle Bug!

expired_012expired_012 Member Posts: 1,802
edited November -1 in Announce Your Game!
For the past week, I have been negotiating with Utopian Games, and I have bought the full rights to the game jungle bug.



In the next couple of months, I will be adding my own modifications to it, and will be re-submiting it to the app store. I will be adding a story mode to it with a ton of fun levels. I will have a cover flow menu implemented into this game as well, which I am very excited about. I will also be adding a shop where you can buy new backgrounds, power-ups, different colored jungle bugs, etc. Possibly a bunch of mini games in there as well. I will also be waiting for the pause feature to come , as well as leaderboards/gamecenter.

I am very excited, and will be spending a ton of time working with this project in the upcoming months

Comments

  • ChunkypixelsChunkypixels Member Posts: 1,114
    Congrats Arton.... I look forward to seeing what you do with it.

    Ive said it before...that I really like the way youre spending time, effort and money on building up your business... especially for someone so young.

    I really think youve got a great future ahead of you, and that you set a great example for others to learn from.
  • butterbeanbutterbean Member Posts: 4,315
    You are awesome Arton, congrats :) I know you will have a bright future ahead of you, and you're truly inspiring to many Gamesalad Folks :)
  • iDeveloperiDeveloper Member Posts: 441
    Congrats on the purchase!
  • steve86steve86 Member Posts: 806
    Arton first of all congratulations, Im looking forward to buy cooler version of junglebug.

    One quick question, can you give me like a ballpark of how much you paid this guys, the reason I'm asking is because I am also going to buy a game from another company and they are telling me to make an offer but I have no idea how much I should say. The game I want to buy even thou its another theme, it has the same complexity level as this one.

    Thanks alot and congratulations again
  • dotsonj23dotsonj23 Member Posts: 316
    Be careful on the coverflow. Apple just got hit with a huge huge judgement for infringement since the rights are owned by some professor. That is why you don't see coverflow anymore on the IPAD app store.
  • expired_012expired_012 Member Posts: 1,802
    @chunky, butterbean, Ideveloper, thanks for the support! really puts a smile on my face!

    @Steve, the cost will vary depending on many things. Let me tell you one thing though, it is generally not cheap. With this one I pretty much risked it all. UtopianGames is a company that has hit some success recently with a couple of titles, meaning that their time is more valuable and the cost of the game will go up. If I can remember clearly, jungle bug took utopian 2 months to complete, so from that you can tell that this one was not cheap, because 2 months of work is a lot. Me and utopian have decided to keep the cost of jungle big confidential between us two only so unfortunately I cannot tell you the amount I spent, but I can tell you that I am pretty much broke now :D If you are really interested in the game you should be willing to go into the thousands...

    Email me at Artonskyblue@gmail(dot)com and we'll talk
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Congrats Arton, i hope all works out for you :)
  • expired_012expired_012 Member Posts: 1,802
    Not looking too good with Jungle Bug at the moment

    I only have 2GB left on my MacBook, and GS is running very slowly. Before starting on this game, I will have to save up for a new iMac

    For now I will just do some more planning for this game and think of new features I can add to it. Will also be studying all of the code within to learn more about how everything works

    It's absolutely amazing to be able to look over the project of one of GS's most successful devs.. It's really teaching me a lot of new ways of doing things, and that is one of the main reasons I bought the rights to this game.
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    Can you get an external hard drive and store old files on that?
  • steve86steve86 Member Posts: 806
    Thanks for your reply arton, I was expecting a similiar answer that it was going to cost me a LOT to buy this game. I'll try to work a sales deal with the seller.

    Just want to say that I think you did the right move buying that game, you can't win big if you dont risk big right?. I'm sure that you'll have great success in this upcoming project.

    Best of luck mate
  • expired_012expired_012 Member Posts: 1,802
    @scitunes, I'm pretty sure that could be done as well, but I'm not getting a new computer because of this project. I'd be getting it because I think it would help me in general with everything
  • jessicaleahyjessicaleahy Member Posts: 144
    How are the sales going out for you?:) I think it looks great.
  • expired_012expired_012 Member Posts: 1,802
    @Steve, yeah that's exactly how I feel and I definitely risked it all with this one. Think it's worth it in the long run tho regardless of how sales will turn out to be
  • UtopianGamesUtopianGames Member Posts: 5,692
    Thanks for the kind words about the code being so well organised etc.

    I'm sure you will turn this into a much better game and give it the love it deserves.

    All the best.

    Darren.
  • expired_012expired_012 Member Posts: 1,802
    Thanks utopian :)

    Later today I will post a small video showing off some of the cool features that you didn't see in the first vid, such as turning into bugzilla, and also setting all of the wood on fire :)
    Some really awesome stuff :)
  • expired_012expired_012 Member Posts: 1,802
    Heres the video guys, sorry about the bad quality...Just made something quick to show you some cool features :)

  • expired_012expired_012 Member Posts: 1,802
    @dotsonj23, is that something apple has been rejecting apps for? I don't think it would be a major problem since many apps have coverflow including the #1 app angry birds
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    external is the way to go.

    I was using a mac mini with only 120gb for a long time.

    I picked up a 1tb external the wal*mart for 79.99.

    Just keep everything on the external except your current project.
    You can even set your external as your default for itunes (under advanced options) so all your music movies and apps save to it as well.

    Before I upgraded i had used up almost 800gb on the external and my little mac mini never went over 60gb of space used.

    Very handy since macs have relatively small hard drives.

    May also be a smart way to go with those new macbook airs and an external since the solid state HD is lightening fast for the OS.
  • whity7whity7 Member Posts: 58
    I think you'll do great and it looks like it was worth the purchase.
  • expired_012expired_012 Member Posts: 1,802
    Here is a small preview for all of you to play

    The score only goes up to 150 because this is only for demonstration purposes. Ignore the while background to the side of the game

    http://gamesalad.com/game/play/93884

    Enjoy :)
  • expired_012expired_012 Member Posts: 1,802
    Unfortunately im not liking the performance of it in 0.9, am trying to figure out ways to optimize it. It ran WAY better in 0.8.9 in my opinion

    Was thinking about adding so much cool stuff to it, even retina display. I thought the update would make it easier for me to add a bunch new features, but its starting to complicate things..

    We'll have to see. I think I may be leaving this project aside for now..

    Sorry about the broken link up there

    http://gamesalad.com/game/3670
    (score only goes up to 150, for demonstration purpose)
  • jessicaleahyjessicaleahy Member Posts: 144
    I think it looks great. It is a game that is totally worth the purchase.
  • whity7whity7 Member Posts: 58
    Game looks great. Shows real potential.

    Edit:I can't find it on the app store, is it on the U.S. store?
  • expired_012expired_012 Member Posts: 1,802
    @whity, I am spending the next couple of months making my own modifications to it and adding a bunch of new features. It was already once on the app store, but I bought the rights/code from UtopianGames and now I am playing around with it and adding more stuff in there :)
  • xyloFUNxyloFUN Member Posts: 1,593
    Hi again artonskyblue (see, I'm getting better with names),

    would you care to give me some advise regarding selling a game?
    The reason I am asking is that I want to focus on making educational games for children BUT, a while ago I've modelled a helicopter and because there is so much lag when working with GS, my creativity kicks in. I can't help it ... ideas just pour out of me!
    Anyway, GS is very easy to use and I've shoed a guy a demo with the suggestion that he can take on the project and do with it as he likes.
    You've got experience when it comes to selling/buying games ... what should I look out for?

    If you want to, we don't have to have this conversation here out in the open .... you can contact me via http://vga-studio.com/blog (anything you type into the contact form will be forwarded to me unless it's spam)

    If you're busy and don't want to chat about it, that's OK too :)

    Good luck with the planned additions :)
  • expired_012expired_012 Member Posts: 1,802
    @xyloFUN, will write to you in a bit later today :)
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