Is it possible to add in GS a custom loading screen while the user changes scenes?
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gyroscopeI am here.Member, Sous Chef, PROPosts: 6,598
Hi, I think – but could be wrong, as I often am ;-) – that the whole game caboodle is loaded into memory at startup, so there'd be no need for a loading screen...I await confirmation or rejection of that with interest! :-)
You know when you press the Play button for example, in the corner of the screen appears the loading circle, I'm just wondering if I can replace that with my own Loading bar, circle of whatever...
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""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
on touch
spawn actor loading screen
after .1 seconds
change scene
when the scene changes, the loading screen will disappear.
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