To do list & feedback for a complete game.

AasimarAasimar Member Posts: 74
edited November -1 in Working with GS (Mac)
Hi !

I'm actually doing my first game alone and i need your advices.
Here's my to do list to motivate me.

- I already have the graphic style of my game, it's a light & shadow platformer. (Here's the Prototype)
- The story's ok, i think.

Now i need to do all the rest...!
I'm very new on GS and the technical stuff is more dark than my game.

For now, i used the ToastKitten's movements, i need to do my own, i think it's a good beginning.

So, here's my first task :

- Static animation
- Go to the left + graphic animation
- Go to the right + graphic animation
- Jump + graphic animation
- Go to the left + Jump + graphic animation
- Go to the right + Jump + graphic animation
- Action + graphic animation

If i forget something, tell me please !

When it's ok, i'll post here the demo to have the community's feedback and... go to the next step.

S.

Comments

  • AasimarAasimar Member Posts: 74
    Ok guys, first problem.

    I need to create a static animation for my character.

    When no key's pressed, my character will have an animation.
    I test left & right movements and add an "Animate" action in "Otherwise".

    Don't work, but when i used a Change image, it's good.

    For exemple :

    No key's pressed : Character animated (eyes, for exemple)
    Left pressed : Character animated to the left
    Right pressed : Character animated to the right

    I need to use "Animate" here for orientation of character.
    Here's the file : http://gamesalad.com/game/play/93006

    Any help please ?

    S.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Hi Aasimar, possibly: a boolean attribute called Static, let's say.

    In your player's Rules, when Static is true,
    then your static animation

    In both your sets of Rules which includes the key presses, set attribute Static to false.

    Might need a bit of tweaking but hopefully it would work...

    By the way, as you're using keys pressed, you're designing your game for the Mac only?

    PS Like the moody, stylish graphics! A suggestion, maybe a flash of colour occassionally, to bring more interest? Just a thought. :-)

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • AasimarAasimar Member Posts: 74
    Hi and thanks, i'll test that solution.
    There will be colored by moment, like red light, green acid...!

    I used pressed key for the moment, i test on a mac but it will be an iPhone game.
  • AasimarAasimar Member Posts: 74
    Mouvements rules.

    Hi,

    I'm working on my movements and i have a question about that.

    i have problems when I press several keys, like left & right at the same moment.
    My animation sucks hard when i'm doing that.

    My solution is like that with rules :

    Left => down
    Right => up
    ==> Do movement Left
    ==> Animation Left

    Left => up
    Right => down
    ==> Do movement Right
    ==> Animation Right

    Left => up
    Right => up
    ==> Do nothing
    ==> No animation

    No problem, it's work correctly.
    I need the same thing with my jump but it's difficult for me.

    I need to do that :

    Jump => up
    ==> Do movement to the top
    ==> Animation jump

    Jump => up
    Left => up
    Right => down
    ==> Do movement to the top & right
    ==> Animation jump & right

    Jump => up
    Left => down
    Right => up
    ==> Do movement to the top & left
    ==> Animation jump & left

    Jump => up
    Left => down
    Right => down
    ==> Canceling direction, only jump
    ==> Animation jump

    Actualy, when i Jump & push left key's, he jump to the left, but if i push Right when he's on the air, the movement's cool, but the animation... bug.

    The problem is here :

    Jump => up
    Left => down
    Right => up
    -- On the air --
    Right => down
    ==> Go to the left, then to the right
    ==> Animation fucked, damn it!

    3 hours on that, 3 !!§!§§
    I'm perfectionist, it's very difficult for me to move on if it's not good.

    A brave guy to help me ? :(
  • AasimarAasimar Member Posts: 74
    Okay, it's good..!!

    5 hours... and many rules later..!!
    Omg, i hate to be a GS noob.

    Next step, create more beautiful animations.
  • AasimarAasimar Member Posts: 74
    New problem here...!

    My character turn left after push the box to the right, no problem in other direction...
    1 hour, many tests, I don't understand...
    (I need to use "animate" for later)

    My file is here in download : http://gamesalad.com/game/play/93006

    Please take a look !

    S.
  • AasimarAasimar Member Posts: 74
    No idea ? :(
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