Spawned Actor

crapscraps Member Posts: 353
edited November -1 in Working with GS (Mac)
Once actor B is spawned from behind actor A am I able to control the spawned actor?

I would like to interpolate or move the spawned actor to a desired location.

Thanks

Comments

  • crapscraps Member Posts: 353
    I finally learned how to make a cannon and control it using the x and y coordinates with the mouse.

    I then spawned an actor (behind the the cannon) when the cannon is touched ( the cannon ball)

    To shoot "move" the spawned actor - where do I put the move or move to behavior?
  • crapscraps Member Posts: 353
    I figured this out but now have another problem I hope some can help me with.

    This is not a game but purely a learning experience.

    At the moment I have a cannon shooting a ball that hits a target - works fine!
    The cannon ball "destroys" when it hit the target and causes the target to drop to the ground.

    I would like to have the cannon ball "change size" and get smaller as it travels away - a fake perspective view.

    I put a "change size" behavior in the cannon ball actor following its move behavior.

    But now the change size work but the target does not get destroyed.
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