Actors with changed Tags won't collide-detect
JamJarRiot
Member Posts: 62
I have some of my objects change their Tag properties in-game. However the collision detection won't pick up on their new Tags.
Say an actor begins the game with tag "ActorA". Triggering a collision between an object and any actors with the Tag "ActorA" will work.
During the game I change it's Tag to "ActorB". Using DisplayText I can see that the actors Tag has definitely changed to "ActorB" but any subsequent Rules that asks if an object has Collided/Overlapped with an actor with Tag "ActorB" now no longer work.
Is this a bug or just an oversight from me as the whole point of Tags, for me at least was to enhance collision groups and define what exactly is hitting what.
Say an actor begins the game with tag "ActorA". Triggering a collision between an object and any actors with the Tag "ActorA" will work.
During the game I change it's Tag to "ActorB". Using DisplayText I can see that the actors Tag has definitely changed to "ActorB" but any subsequent Rules that asks if an object has Collided/Overlapped with an actor with Tag "ActorB" now no longer work.
Is this a bug or just an oversight from me as the whole point of Tags, for me at least was to enhance collision groups and define what exactly is hitting what.
Comments
Darren.
I thought they had to be assigned there... all interactive tags not just current one.
MH
So quite why they're of no use in collisions is not too clear.