Time changing with attribute - integer

SaveDaveSaveDave Member Posts: 140
edited November -1 in Working with GS (Mac)
Right, I have set up an integer called timespeed. This is set to 3 as default.

In my game I have an actor that spawns bullets, i have a timer in this actor that spawns these every timespeed seconds.

I have a button that, when pressed changes the timespeed attribute to timespeed-1

However!!!

The bullets are not spawning faster... They are getting slower!!

Why is this happening?.

Comments

  • SaveDaveSaveDave Member Posts: 140
    No takers?
  • SaveDaveSaveDave Member Posts: 140
    Still no takers?????
  • MotherHooseMotherHoose Member Posts: 2,456
    would it work if you set your timers in Rules?

    when timeSpeed = 3
    Timer every x seconds...

    and so forth?

    otherwise think you are going to have to trigger from the game.Time

    MH
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