actor question... please help.
goliath
Member Posts: 1,440
Here is my issue. I have an actor, in this case its a "advance arrow" actor. I am developing an abc game for ipad and I want people to be able to press the actor to advance to the next scene...
My issue is that I currently have 26 scenes (one for each letter of the alphabet) but my advance to next scene arrow actor seems to be in a slightly different area each time (hopefully I am making sense here). I basically want my advance to next scene actor in the bottom right corner in the same spot on every scene.... (and a "previous actor" in the bottom left)
As of right now, I eye balled it and its slightly off with each scene... I was thinking maybe a constrain attribute... The game is for ipad as well.
My issue is that I currently have 26 scenes (one for each letter of the alphabet) but my advance to next scene arrow actor seems to be in a slightly different area each time (hopefully I am making sense here). I basically want my advance to next scene actor in the bottom right corner in the same spot on every scene.... (and a "previous actor" in the bottom left)
As of right now, I eye balled it and its slightly off with each scene... I was thinking maybe a constrain attribute... The game is for ipad as well.
Comments
usually when I want the same location for an actor in all scenes
I set the ChangeAttribute in the prototype for the correct X and Y...
then when I create new instances in new scene... I just drag in that actor anywhere outside the visible screen area...and those instances will always show up in the correct place when previewed.
saves time in trying to correctly place/align HUD items...
MH