Behaviors

crapscraps Member Posts: 353
edited November -1 in Working with GS (Mac)
I am working through many tutorials and try to understand the whole GS process. I have made a simple cannon that shots ammo at targets. (nothing fancy - its all for the sake of learning)

What I have going right now is that the cannon ball hits a target and the target falls to the ground (this works fine)

I want the falling target to rotate on its way down -but cant seem to make it work.

Also if a target is hit can I insert an animation to show an explosion?

Thx

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    When its falling down have rule when attribute motion on the y is greater then -1 rotate. THen make rule when opjects overlaps with the bullet spawn a actor that has a animation in it and destroy the object behind it. All this is in the tuturials, i recomend going threw them all. There very helpful
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