Scene Loading Problem using Timers
juzcook
Member Posts: 259
In my game, every level has a 4 second delay before the level starts, and various things happen. Whenever I play through and load each level it works fine. But if the player dies and the level resets (using reset scene), the timers come in before the scene loads and the 4 seconds behaves more like 2 seconds. This happens in EVERY scene through scene specific actors and also worked fine in 0.8.9. Is there a workaround for this bug that anyone can think of?
Also, this only happens on my iPhone and NOT in the preview.
EDIT: The more I realise that is now broken in my game, the more I'm sure that it has to do with the "reset scene" behaviour. I've done several tests with loading directly back to the same scene and it seems to work like it normally did! This is of course extremely annoying if I want to fix my game back to how it used to play
Also, this only happens on my iPhone and NOT in the preview.
EDIT: The more I realise that is now broken in my game, the more I'm sure that it has to do with the "reset scene" behaviour. I've done several tests with loading directly back to the same scene and it seems to work like it normally did! This is of course extremely annoying if I want to fix my game back to how it used to play