[Suggestion] Different conditions

tiagojdferreiratiagojdferreira Member Posts: 12
edited November -1 in Working with GS (Mac)
Hey!
I've been using gamesalad for a few days now and I think that there should be 2 different conditions from the one's that exist right now.
One of the them should be in the:
Actor receives event - overlaps or collides
You should be able to pick overlaps or collides, or just overlaps, or just collides
The other is in:
actor receives even - key - <key> - is down/up
There should be down, there should be up and there should be pressed.
In the earlier version (before 0.9.0) I could do a rule within a rule of (when z is down - when z is up) that would emulate the effect of pressing z once. Since I updated, that code stopped working and I haven't found a way around it.
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