terrible performance on app's first run (fine afterwards)
Sparkyidr
Member Posts: 2,033
Just managed to do a build in 0.9
On the first run of the game, the performance is aweful. Juddering between what appears to be 50-60fpr, and 10 or so fps.
If you quit (and quit it from running in the task bar too) and re-launch, the performance is as expected. 50-60fps solid.
I seem to remember this issue pre- 0.8 too.
(3gs by the way)
Also......even though I have both landscape orientations selected, and I select the both at the build stage (and it worked in 0.8.9) it's only supporting 1 of the landscape orientations, AND the splash is showing up as portrait.
ho hum.
teething troubles ahoy!
On the first run of the game, the performance is aweful. Juddering between what appears to be 50-60fpr, and 10 or so fps.
If you quit (and quit it from running in the task bar too) and re-launch, the performance is as expected. 50-60fps solid.
I seem to remember this issue pre- 0.8 too.
(3gs by the way)
Also......even though I have both landscape orientations selected, and I select the both at the build stage (and it worked in 0.8.9) it's only supporting 1 of the landscape orientations, AND the splash is showing up as portrait.
ho hum.
teething troubles ahoy!
Comments
1. I solved my orientation issue.. seems I had the orientation locked on my phone....bad me!
2. I am using the camera, but only to simulate different "Scenes" on 1 scene. The juddering etc just happens all the time. If I quit the app fully, and restart it it's fine. It's also fine when using the viewer...it's only on the first run after installing a build of the app.
second, some of the sound effects isn't working , its in a simple rule (when "sound" is true --> play sound)
and it does not play on 0.9 .
Thats for now, ill check for more tomorrow , night night