Help again with actors and switches, im becoming crazzy O_ö
CodeCode
Member Posts: 200
Hi
so my problem is...
i want to have an actor that display two different texts (text1 and text2)
When you touch inside the first time it should display Text1 and change the attribute game.inventory to game.invetory+1. then when i touch anywhere (not only inside of the actor) it should remove Text 1.
Now every time when i click inside of the actor it should display Text2 and after that when i click somewhere (not only inside of the actor) the text should be remove.
I tried to do it creating a new attribute and using the module %2 to create a switch but it doesn't work.
Please need help i spend hours and hours trying to brig it to work but without success please help
so my problem is...
i want to have an actor that display two different texts (text1 and text2)
When you touch inside the first time it should display Text1 and change the attribute game.inventory to game.invetory+1. then when i touch anywhere (not only inside of the actor) it should remove Text 1.
Now every time when i click inside of the actor it should display Text2 and after that when i click somewhere (not only inside of the actor) the text should be remove.
I tried to do it creating a new attribute and using the module %2 to create a switch but it doesn't work.
Please need help i spend hours and hours trying to brig it to work but without success please help
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