How should I start Rapid-Prototyping my Game Idea
Pushthatbolder
Member Posts: 3
Ok I have a good concept for a game that I think it is a good idea. I would like to know what are some steps that I can follow so I can make the game in this gamesalad I would like to know the step to prototyping the game
Ok say it was a shoot em up game. Do I start with a rough illustration of the characters or should I use the final characters for the prototype should I get all my pictures backgrounds and animations done first . Or should I do that after I finish the basics of the game play until I get the visual all up to par. Is it easy to make games with gamesalad . Should I do any artwork or groundwork before starting . Oh and anybody tell me if this program is easy to use.
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Ok say it was a shoot em up game. Do I start with a rough illustration of the characters or should I use the final characters for the prototype should I get all my pictures backgrounds and animations done first . Or should I do that after I finish the basics of the game play until I get the visual all up to par. Is it easy to make games with gamesalad . Should I do any artwork or groundwork before starting . Oh and anybody tell me if this program is easy to use.
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Comments
Gamesalad is extremely easy to use, you just need a reasonably logical mind and good skills in some other software (photoshop or other art package and some sort of sound editor like audacity).
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Once the gameplay was up to scratch I then brought in half decent images, and continued perfecting gameplay until level one ran as well as I wanted it to. I then re-did the graphics again (after thinking about the style a bit more). I was then able to fairly quickly make 20 levels knowing that all the rules/physics and scoring worked well.
My current game, I'm spending as long as possible sketching out how the game will work, doing rough designs of images, even writing down quick notes on how I think the rules will all work. As its so much quicker thinking it through with a messy sketchbook then trying something and redoing it in GameSalad.
That said, you can make a game so quickly in GameSalad to see if you like how it plays...
Good luck...
http://www.deviantart.com/download/187060301/concept_drawing_by_meditatingwolf-d33dcnh.png
^Here are some examples of the concept images i've made for the Rpg i'm making.^
Once I have a general idea I'll start making the game in Gs using the coloured squares and any decent images I made in the concept stage.
After that I'll make and import the final actor images and backgrounds.
The final step is adding any music/sound effects.