Alpha fade-in is not quite right...
gyroscope
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I have an image fade-in on my first scene; worked just fine in .8.9; now running in .9, fades in up to a point, then seems to jump to 100% at the end, as though it's fading in OK up to say 90%, then jumping straight to 100%.
To be fair, I haven't tried redoing the Rule in .9 yet which might solve the problem, hopefully. Just thought I'd point it out.
Something else worth mentioning for your info: some of my blank actors (hotspots) made in .8.9 don't work either. I tried to double click on them, but nothing happened, including no spinning ball (except a strange type of GS freezing where, if I try to go to another scene, for example, nothing happened either). This was cured by restarting GS and replacing them.
To be fair, I haven't tried redoing the Rule in .9 yet which might solve the problem, hopefully. Just thought I'd point it out.
Something else worth mentioning for your info: some of my blank actors (hotspots) made in .8.9 don't work either. I tried to double click on them, but nothing happened, including no spinning ball (except a strange type of GS freezing where, if I try to go to another scene, for example, nothing happened either). This was cured by restarting GS and replacing them.
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