Please help....save/load tutorial. 30 levels one continue button.

MLCinemaMLCinema Member Posts: 133
edited November -1 in Working with GS (Mac)
Hello All,

I know this has been asked before, but I am new and having trouble following. I am making a game that has 30 levels. After each level is complete I would like to have a save button. Or auto save. Then have a continue button on my main page that takes the player to the saved level.

Does anyone have a video tutorial or an easy to follow written tutorial for new comers?

Thank you very much.

Comments

  • MLCinemaMLCinema Member Posts: 133
    Anyone?
  • MLCinemaMLCinema Member Posts: 133
    WOW! This must be difficult.
  • chicopchicop Member Posts: 263
    there are a whole lot of posts on saving and also tutorials and videos.. look in the demo section or do a search the forum thing about save

    im sure youl find some good stuff...
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    chicop said:
    there are a whole lot of posts on saving and also tutorials and videos.. look in the demo section or do a search the forum thing about save

    im sure youl find some good stuff...

    Indeed. Its not that diffucult, it would just require alot of attributes and i dont think you would completly understand from how i would type it all out. Watch the demos then try for yourself, and when you figure out how to save one just repeat for the rest of the levels. Youll need a level complete attribute for each level along with more attributes.
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