A few quick questions

EastboundEastbound Member, BASIC Posts: 1,074
Hello everyone! I already write apps in the iPhone SDK and xCode, but this program caught my eye and I have a few questions:

1) Can the program handle making games with quite a few objects on screen at once and maintain a steady framerate? I ask because the only game I have played made with this program was Flutterby; and it was insanely slow and the controls were pretty bad.

2) I realize the whole draw of this program is that coding ability isn't required, but I can code and think I could be more efficient if there were a way to do so. How do you guys make an AI otherwise?

3) Is the "Made with Game Salad" screen mandatory or was that just for Flutterby?

Comments

  • EastboundEastbound Member, BASIC Posts: 1,074
    Thanks for the quick reply! That leads me to a couple of more :p

    4) Is it possible to upgrade an express account to a pro?

    5) So programming an effective AI for say, a top down shooter is out of the question?

    And I should've been more clear: can a Game Salad app on the iPhone run a significant number of objects at once? Like a 2D shooter with 50+ bullets on screen.
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