iAds: iPhone 4 only?

AndrewMayneAndrewMayne Member Posts: 16
edited November -1 in Working with GS (Mac)
This is somewhat incomprehensible to me.

"In order to make easier for users to create a single project that works with as many iPhone devices as possible, the “Show iAd” behavior will automatically be ignored by any device other than iPhone 4. To put it more simply, for those of you who have projects that run fine on all iPhones, you can still follow the steps for iAd integration, republish and the program will function just the same on 3G & 3GS as it always did."

So in other words, iAds only work on the iPhone 4?

Comments

  • magic101himagic101hi Member Posts: 713
    no it works on all iOS 4 platforms
  • AndrewMayneAndrewMayne Member Posts: 16
    Then what does this mean? "...“Show iAd” behavior will automatically be ignored by any device other than iPhone 4."
  • sebmacflysebmacfly Member Posts: 1,018
    AndrewMayne said:
    Then what does this mean? "...“Show iAd” behavior will automatically be ignored by any device other than iPhone 4."

    When you submit your game (using the application loader), you have to click on YES for that question : "Have you tested and qualified this binary on iOS4?"

    If you click on NO, no iAd
  • AndrewMayneAndrewMayne Member Posts: 16
    Maybe I'm obtuse. But there's a difference between iOS4 and the iPhone 4.

    According to the sentence, iAds on GameSalad won't display on a device other than an "iPhone 4".

    I'm not trying to be "that guy". I'm just confused.
  • sebmacflysebmacfly Member Posts: 1,018
    I have an iPad with iOS 4.2.1 installed on it...
    The iAd works perfectly (in the GS viewer)

    Now i have to wait for my game update to be approved by apple, to see if iAd works on an official app release. But i'm from France, some of you guys, from the USA, will test it on your device and tell me ;)
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    I see the test iAD on 3G iOS 4.1.

    Although if I use the viewer on my phone, it can last minutes, until the test AD is showing up.

    I don't know, if it is the same on a Live app. If yes, then that is not good.
  • SparkyidrSparkyidr Member Posts: 2,033
    I see the test on a 3GS here. Can't tell you if a live app is the same yet.
    But I too read that sentence, and was a little confused.

    If that is the case, then it pretty much sucks.
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    I think, it is a typo. I think it was never stated by Apple that iAd would only work on an iPhone4.
    Such things are software related, so it is probably iOS 4.

    Where is that sentence written anyway? On GS?

    People, get used to looking on apple's website for solutions and answers, if you don't know something. Everything else is just crap.

    Don't ask apple related technical stuff on random forums, where everybody else is as clueless as you.

    You all have an apple developer account. You have access to the whole documentation, FAQ and official forums.

    Why even bother here?
  • SparkyidrSparkyidr Member Posts: 2,033
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    Ok, I googled it.

    It seems, iAD doesn't work on 3G, it seems, it works on 3GS though.

    Maybe the GS guys programmed GS so, that it only works on iPhone4, because they didn't know either...
  • sebmacflysebmacfly Member Posts: 1,018
    My game for iPad (iAd in) will be approved soon...
    Can you guys, test the iAd on my game?

    I'll announce the update when my game will approved
  • robzrobz Member Posts: 50
    sebmacfly said:
    My game for iPad (iAd in) will be approved soon...
    Can you guys, test the iAd on my game?

    I'll announce the update when my game will approved

    glad to see you have iads in ipad, But how did you get it to work, I have tried with a new project etc but i get nothing (no GS add) at all
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    From Apple FAQ:

    Q: Can I join the iAd Network and serve iAd advertising for my iOS 3 application?

    A: Ads from the iAd Network can only run on iOS apps built with iOS SDK 4 and target iOS 4 as the minimum OS.
  • AndrewMayneAndrewMayne Member Posts: 16
    @Hunnenkoenig The text I'm referring to is from GameSalad. It would seem from the wording that GameSalad doesn't support iAds on devices other than the iPhone.
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    Yes, you are right. That's what I meant too.

    I made my iad game armv7 only.
    I have to update it with retina display later :-)

    Although the test ad was showing on 3G iOS 4.1 in the adhoc build for me.
  • sebmacflysebmacfly Member Posts: 1,018
    robz said:
    glad to see you have iads in ipad, But how did you get it to work, I have tried with a new project etc but i get nothing (no GS add) at all

    The iAd advertisement appears only on the GS Viewer, not in AdHoc...
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    Oh yes, you are right. Probably I made a mistake by saying that :-)
  • sebmacflysebmacfly Member Posts: 1,018
    And i have to say that i'm testing that iAd advertisement on iPad device.
  • ancchancch Member, PRO Posts: 103
    Basic question. To add iAd in my iPad app, do I create an actor then drag the "show iAd" behavior to the actor. Then I place the actor on one scene?

    So will the size of the actor determine the size of the iAd?
    iAd will only show on the scene with the actor on it?
  • ancchancch Member, PRO Posts: 103
    Basic question. To add iAd in my iPad app, do I create an actor then drag the "show iAd" behavior to the actor. Then I place the actor on one scene?

    So will the size of the actor determine the size of the iAd?
    iAd will only show on the scene with the actor on it?
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    you add the iad to anything you want.
    you can add it to the background or to a separate actor.

    It doesn't matter, how wide the actor is. The iad will always shown through the whole screen.

    I don't know, if it is working on an ipad though... not until iOS 4.2 comes out for sure.

    But there are a few people, who already linked the wiki section of GS, where it is exactly explained.
  • ancchancch Member, PRO Posts: 103
    Thanks Hunnenkoenig. If I add the iAd behavior in an upgrade of my app, will it still work or is it too late since I didn't release my version 1 app in iTunes with iAd to begin with?
  • HunnenkoenigHunnenkoenig Member Posts: 1,173
    You can add iAd to any app with an update. You just have to enable the iAd network for that app in ITC.

    btw iPad iOS 4.2 is out since monday, so iAD is working on iPad too.
  • ancchancch Member, PRO Posts: 103
    Sounds good! Thanks
Sign In or Register to comment.