Hastily put together screen vid of my 'menu' for Horror Box - feedback welcome
StormyStudio
United KingdomMember Posts: 3,989
Ok so its in the rough stages still, but feedback welcome on my main menu for my new game in production 'Horror Box'.
I'm planning on animating the 'Horror' text so it looks like fresh blood, with trickles of blood running away from the text.
But what do you think about the parallax scrolling and the camera movement. I will add some dark breathing to the menu to... with the odd scream....
PLAY IT FULL SCREAM TO SEE WHATS GOING ON)
I'm planning on animating the 'Horror' text so it looks like fresh blood, with trickles of blood running away from the text.
But what do you think about the parallax scrolling and the camera movement. I will add some dark breathing to the menu to... with the odd scream....
PLAY IT FULL SCREAM TO SEE WHATS GOING ON)
Comments
It's probably GS again with that parallax scrolling...
They simply can't handle anything else, than still images... it's a shame.
They need a new engine programmer, I think.
@stormy, really like the effect! was following your post on how to do this, glad to see it worked out!
cheers, RP
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
...and Happy Thanksgiving to ALL OF YOU.
Any ideas on ways to improve the smoothness. As you point out it's a bit jump?
Never tried parallax scrolling
I'll have a look into the parallax formula and see if it something there making the movement jump every few frames..