Need some help. Video inside. Come on GS guys! (Probably a math thing)

cbtcbt Member Posts: 644
edited November -1 in Working with GS (Mac)
Yesterday I asked this;

http://gamesalad.com/forums/topic.php?id=13492&replies=5#post-104320

I want to do this;



Some part is OK now;



But I can not figure out how to do the arrows. Been working on it for hours. Anyone to direct me again?

Comments

  • cbtcbt Member Posts: 644
    tshirtbooth said:
    send me the file and ill play around with it if you like. I dont have to much time but ill give it a quick look.

    sales@tshirtbooth.com

    I didn't see your post. Damn.. I hope I did not miss you. I'm sending it now!
  • RHRH Member Posts: 1,079
    blosics? nice choice :)
  • cbtcbt Member Posts: 644
    RH said:
    blosics? nice choice :)

    You just deciphered me! Damn you!!

    (Funny thing is, I used to play that game long before I met GS. If I could do even something similiar to it [maybe better] I will be more than glad, if I even don't sell any!)

    (And I'm still not sure GS can handle so many actors in one scene... But, we'll see!)
  • cbtcbt Member Posts: 644
    tshirtbooth said:
    No you didnt miss me, however if blosics is what your going for, i dont think you will be happy with it in GS, you will not be able to get nearly enough of actors in the scene as you would like with out killing the game. On most levels of blosics you have over 100 actors. this with the game stuff will kill your game for sure.

    I'm kinda aware of that. I have a similar but different concept in mind.. A little simplified on blocks but more options on balls or smth. like that.. :)
  • cbtcbt Member Posts: 644
    This is just perfect..
    And this is not the first time you helped me :)
    I can never fully repay my debts to you..
    Thanks!
  • cbtcbt Member Posts: 644
    Now I'm almost sure that this kind of game can not be done with GS because of the collision detection problems.

    The actors are so small..
    Maybe using big scene, big actors and zoom-in can solve the problem? Hmm..
  • iPhoneDevForMeiPhoneDevForMe Member Posts: 362
    Demo yet?
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