Spawned Actor!!!
dade6
Member Posts: 13
Hi everybody!!!!
I'm trying to make an action game, where the monsters that the player have to fight are spawned randomly.
For better collision and fighting system i need to create an actor called weapon wich have the position constrained to the spawned monster.
In other words, if the spawns ten monster i need to know the of all ten monsters
So the question is: how do i read data from a spawned?
thank you
I'm trying to make an action game, where the monsters that the player have to fight are spawned randomly.
For better collision and fighting system i need to create an actor called weapon wich have the position constrained to the spawned monster.
In other words, if the spawns ten monster i need to know the of all ten monsters
So the question is: how do i read data from a spawned?
thank you
Comments
thank you anyway
please help me
-Josh
Start solving your problems with only 3 monsters - pretend your game will only EVER have 3 monsters!
Once that's working nicely, go to 10!
You may be able to sort out a system where you have 'max monsters on screen = 10, 20, 30 or whatever' then another live monster will only get spawned once another monster has died - one out, one in.
Hope there's some food for thought there?
Cheers
Wayne
I'll wait 'till it will be possible to use arrays, in the meantime i'll try another way for programming my game
see ya.