Idea: Scene Attributes shown with Self Attributes

gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
edited November -1 in Working with GS (Mac)
Hi, just had a thought; it'd be really useful, I think, if any self attributes appeared under a heading Self Attributes in the Actor Editor window attributes list, and there to be another heading, Scene Attributes, in the Actor Editor page, which would show all those created in Scene> Attributes in the Scene Editor window. And more than that, back in the Actor Window, the Scenes Attributes to have it's own + and - buttons, like the User Attributes, so that one could make new scene attributes in the Actor Editor window, as well as the Scene Editor. Does anyone else like this idea for a future aspect of GS?

Edit: perhaps where it says Attributes already, make that Self attributes, then the second list underneath saying Scene Attributes. Either way, it'd certainly save a bit of time and slight frustration to keep having to leave an Actor Editor page to go to the Scene Editor page to make a new attribute, and back again however many times.

I guess, although it'd work well if implemented, it's slightly illogical to the GUI in the fact that the scene attributes appear on any one particular actor's editor page, but maybe it sort of makes sense in as much as all scene attributes are "at the disposal" of any actor. I'm beginning to ramble now, and I'm not even drunk.

:-)

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