How do I reset an attribute back to what the player first selected?
scitunes
Member, Sous Chef Posts: 4,047
I have a game with three different difficulty settings. The only difference is the amount of time allowed for finishing the level. I have the player select the difficulty in a scene the comes right before the first level. Then as the first level is being played the time counts down. How do I get the game to reset the clock based on the difficulty chosen by the player. Obviously I could make the player choose the difficulty every level but this seems a bit amaturish to me.
So if the player selects medium and I want the clock set 100. I know how to get it set for level one. How do I make it so the game knows that each level for there on out should start 100 on the clock?
So if the player selects medium and I want the clock set 100. I know how to get it set for level one. How do I make it so the game knows that each level for there on out should start 100 on the clock?
Comments
Thanks!