Better Jump Movement
ratbum
Member Posts: 18
I have made an actor jump (in this case a ball) only when it is on a surface.
At the moment the actor goes straight up, whether you tell it to go right/left during the jump or not. I would like it to pay attention to left/right commands in the air.
How is this possible?
As Gamesalad's main website went down in the middle of me typing this, I cannot give you the link to the game, please click on my profile to see it.
Also the lift really doesn't work properly in the game, but I will put that in another post.
At the moment the actor goes straight up, whether you tell it to go right/left during the jump or not. I would like it to pay attention to left/right commands in the air.
How is this possible?
As Gamesalad's main website went down in the middle of me typing this, I cannot give you the link to the game, please click on my profile to see it.
Also the lift really doesn't work properly in the game, but I will put that in another post.
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http://www.scitunes.com/images/jumpscreenshot.tiff
this is used in my white blood cells game:
http://gamesalad.com/game/play/8443
feel free to try it out in my game and see if it moves the way you want to.
The problem I have is that if I turn 'run to completion' on you can't steer in in the jump, and if it's off it barely jumps at all.
No idea how to fix this.