2 bugs anyone else?
UtopianGames
Member Posts: 5,692
2 bugs are holding me back from finishing RW.
The 1st one is an old bug (i think) where the main character seems to disappear (i'm snapping this character to an invisible mask and the mask is still there just no character actor...in every scene i position the character actor ontop of the mask so its almost directly in position but sometimes its not there making it look like your invisible.
The 2nd is new as it didnt happen in 0.8.9...camera jerks at the start, im using interpolate camera 1 second to the main character but it now jerks at the start of the game probably 1/5 times.
Lets hope they iron out these bugs asap as we all have games to release for xmas.
Anyone else have actors disappear on them at the start of levels?
Anyone else notice the camera is a bit jerky at the start if you constrain it using interpolate?
Darren.
The 1st one is an old bug (i think) where the main character seems to disappear (i'm snapping this character to an invisible mask and the mask is still there just no character actor...in every scene i position the character actor ontop of the mask so its almost directly in position but sometimes its not there making it look like your invisible.
The 2nd is new as it didnt happen in 0.8.9...camera jerks at the start, im using interpolate camera 1 second to the main character but it now jerks at the start of the game probably 1/5 times.
Lets hope they iron out these bugs asap as we all have games to release for xmas.
Anyone else have actors disappear on them at the start of levels?
Anyone else notice the camera is a bit jerky at the start if you constrain it using interpolate?
Darren.
Comments
I haven't noticed the actor disappearing on the start of levels, and I've updated 4 games and played through them pretty thoroughly.
The other bug I wouldn't know because I haven't used interpolate on it, but I may check that out.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Code im using is...Interpolate:scene.Camera.Origin.X to: game.MaskX-80 Duration 1 second, this keeps camera on the left when im moving right and offers a smooth switch from right to left.
Character disappearing is a mystery still, i dont really want to spawn the actor but might be the only way....mask actor spawns character actor (character actor has all the animation in but is too big for collisions that's why i made a smaller mask actor).
Getting there slowly but surely.
All my other Interpolate code is working fine btw and it's just the camera it doesn't get on with :P
Another strange thing with Interpolate and the camera is i'm using EXACTLY the same code for other levels and it's fine as in no jerks..very weird indeed...some levels it works some it doesn't simple as that:P
Darren.
Is your camera always in the same place when it starts a scene. I was getting some weird jumps in my game with camera and interpolated. But it turned out it's because te actor I had to control camera was further to the left than the scene wouldn't the camera go and this confused it. It wouldn't matter later in the scene but affected it when starting the scene or interpolating from the end of a very wide scene in one jump.