Help with iADS
gregr209
Member Posts: 441
I have posted this several times over the last 4 days and haven't had any response so I thought I would try again.
I am not sure if I have added the iADS behavior correctly. When I run my game within the GS Creator on my Mac the iAD shows up at the bottom of the screen (where I wanted it) and seems to work well. When I run it using the GS Viewer the iAD shows up about 1/3 down from the screen and about 1/2 off the screen to the left. It is really weird. I have sent an image to the GS Support but haven't heard anything back yet.
Has anyone else seen this? I have a game ready to submit to Apple but I am afraid to submit it.
Any hints, do you think I did something wrong? I made a separate actor and added it to the top layer of the screen I wanted the iAD to appear and selected bottom in the behavior. I also tried added it to my Background screen (an actor) and I still get the same thing.
Sure hope this makes sense.
I am not sure if I have added the iADS behavior correctly. When I run my game within the GS Creator on my Mac the iAD shows up at the bottom of the screen (where I wanted it) and seems to work well. When I run it using the GS Viewer the iAD shows up about 1/3 down from the screen and about 1/2 off the screen to the left. It is really weird. I have sent an image to the GS Support but haven't heard anything back yet.
Has anyone else seen this? I have a game ready to submit to Apple but I am afraid to submit it.
Any hints, do you think I did something wrong? I made a separate actor and added it to the top layer of the screen I wanted the iAD to appear and selected bottom in the behavior. I also tried added it to my Background screen (an actor) and I still get the same thing.
Sure hope this makes sense.
Comments
OR as settings have been enabled in itunes connect prier to upload to enable this settings in iAd settings.
However, I've found a couple discrepancies now in "GameSalad Preview" vs. "GS Viewer" vs. "Published" so this bug might be with the GS Viewer specifically, but I guess you wouldn't know until your app got rejected from Apple. That's obviously less than ideal.
http://gamesalad.com/wiki/behaviors_reference:show_iad
It's free usually but due to marketing strategy I raised the price for today then I lower it to free again later this evening then all the engines tell everybody hey look Gumball Copter is now free then downloads go way back up
http://itunes.apple.com/us/app/gumball-copter/id361286368?mt=8
Don't tell anybody my tricks! Woops!
Which device do you have? I left the light version by the wayside when I made the full version free. Was thinking of removing the lite version just never got to it.
BTW does your tecknique of changing the price works?