I gotta say I was very disappointed last night when the update to my free version of my game went live last night (after waiting 1.5 weeks) only to find the URL forwarding NOT working with the new upgraded Pro. It worked when I tested it on the iPad. I didn't do an adhoc as I assumed testing it on the iPad alone would suffice. NOPE.
So now I doubt I'll get another update in before Xmas.
Has ANYONE successfully got this working? I used http://www....
1.5 weeks for an update approval?????? Did you add levels? My bug fix / iads took 2 days granted iads dont work. I have not tried on iPad yet especially since I don't have an iPad to test a development build on not that it matters as I feel GS servers are screwing everything up sometimes my dev build works fine then I make changes, publish a dev build again and something else doesn't work right. Won't be surprised we start getting apps rejected
It took 9 days. Nah all I added was the url forwarding. And all I got out of this was a shiny new GS splash screen. The update also stripped out the sound from my splash screen.
I hardly doubt that will solve the issue. Whether it's www or not doesn't matter as that depends on apple's server configuration - either should work.
Has anyone successfully got the url forwarding to work on a recent published game? If so tell me the secret.
CodeMonkey said: OpenURL is working as of last week.
There sure are a lot of forum posts that would suggest otherwise. Makes me nervous as I will be ready to submit a christmas game in the next day or two.
Comments
So now I doubt I'll get another update in before Xmas.
Has ANYONE successfully got this working? I used http://www....
Did you add levels? My bug fix / iads took 2 days granted iads dont work.
I have not tried on iPad yet especially since I don't have an iPad to test a development build on not that it matters as I feel GS servers are screwing everything up sometimes my dev build works fine then I make changes, publish a dev build again and something else doesn't work right. Won't be surprised we start getting apps rejected
I hardly doubt that will solve the issue. Whether it's www or not doesn't matter as that depends on apple's server configuration - either should work.
Has anyone successfully got the url forwarding to work on a recent published game? If so tell me the secret.
I've simply got:
When touch is pressed
Open URL: http://itunes.apple.com/us/app/rodent-rage/id394172955?mt=8