What the poop.

RickyRicky Member Posts: 58
edited November -1 in Working with GS (Mac)
Hey, I have been testing my game on the iphone for quite some time now. It was just this afternoon that the controls became rather unresponsive. I had done nothing to the attributes and actors associated with movement, but now when two buttons have been pressed at the same time, it takes a good 1/2 seconds to respond. Help?

Comments

  • RickyRicky Member Posts: 58
    Okay well I just tested on my ipod touch 2nd gen, and things are just peachy! has anyone had this happen to them before?
  • RickyRicky Member Posts: 58
    Is no one going to help me?
  • juzcookjuzcook Member Posts: 259
    What iPhone are you using Ricky? Are you using the viewer or a build, and how's your framerate? It could just be something as simple as a GS error, or something you might've deleted or changed by accident. I'm not sure what else could be causing the problem though
  • RickyRicky Member Posts: 58
    juzcook said:
    What iPhone are you using Ricky? Are you using the viewer or a build, and how's your framerate? It could just be something as simple as a GS error, or something you might've deleted or changed by accident. I'm not sure what else could be causing the problem though. I'm on the viewer too.

    I am on the 3gs. It is really frustrating because I didn't change anything! I thought it was a malfunction of my phone but every other game works just fine. Also, my 2nd gen has no trouble with responce. I have an average frame rate of 50-60.

    Is there a way I can try a build instead of the viewer? because that is what I am currently using
  • juzcookjuzcook Member Posts: 259
    Another thing to try, and this sounds silly, but when I downloaded 0.9 some rules started misbehaving, so I just highlighted any attributes and picked them again and they suddenly started working. That's about all the advice I can really offer here I'm afraid. Try giving GS an email if you haven't already!
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