I'm having a problem in the viewer, in one of my scenes I have iads and it shows the GS test line at the bottom, but when I return to the main scene, the ad does not disappear! Is this going to happen In the downloaded file from the AppStore ?!
Okay I just ran a quick test and it looks like if you publish a game without login in first iAds won't work. I know it ask you to login when you publish a game but if the game is already open the pro features do not seem to work. Try it for yourself with a couple of Ad Hoc builds and see if you get the same results.
Thanks for the info. I need this fix soon cause I can't update my games! So are you saying that if I put an invisible actor behind my "back button" actor, and give it the iad behavior, so when the player touch the "back button" To go to the main menu he will also touch the iad actor so it destroy?! Will it work? ( I can't test it now I'm sending from my iPhone )
Photics said: Tshirtbooth confirmed that iAds and OpenUrl are working? I contacted GameSalad directly and I was told that an update was needed to fix the problem.
Heh... did I reject a binary again for no reason?
Unfortunatly Theres still the bug between scenes, but the actually iads are coming up now and the url links work.
Ok the update got approved and now iAds shows but you want to make sure you don't destroy the iAd actor too soon as it makes the ads disappear too fast partially because the ads seem to take about 5 to 8 seconds to show up You can download the app free here to see how it responds. I have it set to destroy every 7 seconds and spawn the iAd actor every 12 seconds. I'll be updating the destroy and spawn times so it stays longer http://itunes.apple.com/us/app/gumball-copter/id361286368?mt=8
Comments
http://gamesalad.com/forums/topic.php?id=13853
- iads continues running between scenes unlike any other behaviour
- If you destroy the actor containing iads by changing an attribute, iads stays open
- If the actor is destroyed by a touch, then iads is destroyed too
So are you saying that if I put an invisible actor behind my "back button" actor, and give it the iad behavior, so when the player touch the "back button" To go to the main menu he will also touch the iad actor so it destroy?! Will it work? ( I can't test it now I'm sending from my iPhone )
Heh... did I reject a binary again for no reason?
I put iads in it.
Wait and see
You can download the app free here to see how it responds. I have it set to destroy every 7 seconds and spawn the iAd actor every 12 seconds. I'll be updating the destroy and spawn times so it stays longer
http://itunes.apple.com/us/app/gumball-copter/id361286368?mt=8