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GameSalad 101
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Art, Graphics, Music and Sound
Retina Display
EatSomeSquash
Member
Posts:
4
December 2010
edited November -1
in
Art, Graphics, Music and Sound
How do you make a "retina display" image? Do you just draw it big and then shrink it down in gamesalad?
Comments
expired_012
Member
Posts:
1,802
December 2010
Best way to do it is like this:
Say you have a 60x100 actor. Then you would have to make your image for that actor 120x200
EatSomeSquash
Member
Posts:
4
December 2010
And then shrink it back down in gamesalad?
IsabelleK
Member, Sous Chef
Posts:
2,807
December 2010
If you choose RI checkbox, then GS will do it for you automatically.
SingleSparq
Member
Posts:
1,339
December 2010
And make sure the graphic is divisible by 4.
So graphics should be twice the size as they would be on non-retina and divisible by 4 with the retina ticked off in GS
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joshmiller602
Member
Posts:
206
December 2010
Is it that it should be "divisible by four", or by the "power of 4" (i.e. 4,8,16,32,64,128,256,512,1024,etc.)?
SingleSparq
Member
Posts:
1,339
December 2010
Divisible
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Comments
Say you have a 60x100 actor. Then you would have to make your image for that actor 120x200
So graphics should be twice the size as they would be on non-retina and divisible by 4 with the retina ticked off in GS