Icon option 512x512 but where does retina 114x114 go?

UtopianGamesUtopianGames Member Posts: 5,692
edited November -1 in Working with GS (Mac)
Hi Guys,

Getting ready to submit RW today and noticed on the GS publishing there's only one option for the icon a 512x512 so where do i put my 114x114?

In the zip along with .app when i send to apple?

Darren.

Comments

  • sebmacflysebmacfly Member Posts: 1,018
    GameSalad will automaticaly make your icon from your 512x512 picture ;)
  • SparkyidrSparkyidr Member Posts: 2,033
    Hi Darren.

    From what I understand, it creates the 114, or 57 by scaling the 512 you use during the publishing process.

    You can still submit a different 512 for the iTunes icon, via itunes connect though.
  • UtopianGamesUtopianGames Member Posts: 5,692
    Cheers guys, thanks for clearing it up.

    Darren.
  • expired_012expired_012 Member Posts: 1,802
    When you put in the 512x512 icon is GS it is automatically scaled down to 57x57, no more 115x114 icons unfortunately :(
  • LAdrianLAdrian Member Posts: 237
    My solution was to scale the 114 icon to 512 and use that. This way when GS scales it down it looks right (I'm not sure what algorithm it uses though, hopefully something for sharp results like Lanczos or Catmull-Rom)
    I use 2 slightly different icons one of 114 for the game (that i scale up to 512) and one on 512 for iTunes. Most of the time you need to make small adjustment for an icon that's going to be viewed small compared with one that's bigger.
  • MarkOnTheIronMarkOnTheIron Member Posts: 1,447
    That was a known and reported issue. They said it's still a little buggy but it should work. An adhoc build I did yesterday shows up with the retina icon.
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