resolution problems on iphone 4 (old ipod ok) What to do?

xyloFUNxyloFUN Member Posts: 1,593
edited November -1 in Working with GS (Mac)
Hi,
i've prepared some artwork for my app, dimensions 480 by 360 and it displays perfect on last years ipod!
on a new iphone, there are black lines around the images when they move :(

So, i started over, made new artwork with HD dimension 960 x 640 and when i drag such an image onto an actor, it sizes properly in the screen.
I also add smaller images (to save memory), also on new actors (no content is reused except the rules) but those do not scale.
How do you guys use artwork in order to make the new and old apple gear look good?

update!
never mind, i just found a wiki page that offers suggestions ....

Comments

  • JoeMeisterJoeMeister Member Posts: 602
    I used 480 x 360 on my first app and the art looks good on old, new iPhone and iPad.
    Have you clicked on Resolution independence in GS? Don't do it. This could be your problem.
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