Any Tips? Finishing up Earth Defender

whity7whity7 Member Posts: 58
edited November -1 in Announce Your Game!
This is my app Earth Defender. **Note** The gameplay is not yet finished and I will continue to update my game.

Comments

  • whity7whity7 Member Posts: 58
    I don't know how to post a vid please help.
    Edit: Thanks to Utopian Games I now know how and also sorry about the poor video quality.
  • UtopianGamesUtopianGames Member Posts: 5,692
    Upload to youtube then copy and paste the link.

    Darren.
  • whity7whity7 Member Posts: 58
    Please tell me what you think about my game.
  • MotherHooseMotherHoose Member Posts: 2,456
    I think the up/down controls are too far a part...

    anyway, on the touch devices: I like to touch the movable actors or move with accelerator/tilt actions...

    MH
  • SparkyidrSparkyidr Member Posts: 2,033
    hard to tell from that vid.

    but yeah, first thing is, your up and down arrows are placed so it looks like it will be a pain to control on a real device.

    imagine you have to use your left thumb to move up and down, and your right to shoot, having the up and down so far apart won't make for a good play experience.

    Also, the movement on your ship looked a little stiff.
    I'm assuming you are using the move behaviour.
    Maybe experiment with accelerate, and some drag etc to get a more fluid sense of movement.

    that's my 2p anyways.

    good luck with it all.
  • whity7whity7 Member Posts: 58
    MotherHoose said:
    I think the up/down controls are too far a part...

    anyway, on the touch devices: I like to touch the movable actors or move with accelerator/tilt actions...

    MH

    I was thinking of putting that in the options menu when it's finished and ill move the up button towards the down button now that you mention it.
  • whity7whity7 Member Posts: 58
    Sparkyidr said:
    hard to tell from that vid.

    but yeah, first thing is, your up and down arrows are placed so it looks like it will be a pain to control on a real device.

    imagine you have to use your left thumb to move up and down, and your right to shoot, having the up and down so far apart won't make for a good play experience.

    Also, the movement on your ship looked a little stiff.
    I'm assuming you are using the move behaviour.
    Maybe experiment with accelerate, and some drag etc to get a more fluid sense of movement.

    that's my 2p anyways.

    good luck with it all.

    I'll do some experimenting however the reason why I didn't is because of the way that the enemy ships come at you I feel it might make you crash because of the increase/decrease of speed and you might have trouble stopping to shot because it is not a scroller it just looks similar.
  • whity7whity7 Member Posts: 58
    I added everything you guys said and put them in the options menu. You can now switch through Tilt/Touch Mode from the options menu. I'll post a vid soon.
  • whity7whity7 Member Posts: 58
    Here's my next vid. I put acceleration on Tilt mode and move on touch mode so that I could get an opinion on which looks better.
    P.S. I am completely aware of the fact that the ship kept going downwards. Also that the text was backwards and that is because I was recording off of my computer.
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