Code Sign Failure Upon Upload - Please Help
NexusGameStudio
Member Posts: 265
Greetings all,
Well after several months work, my iPhone game Gravonaut is finally complete. As of last night I've been trying to figure out my issue on why I keep getting the error "Application failed codesign verification The signature was invalid..." on the App Uploader.
I've followed the steps of many forum members on their posts, I've followed the Apple steps as well and yet I still get the same error. This is what I have done so far, correct me if I have done something wrong please.
-Distribution Certificate (followed the steps of creation on the Apple site)
-Distribution Provisioning Profile (tied to my App ID I used for development)
-WWRD certificate and Distribution certificate both installed
-Distribution Provisioning installed.
-App on iTunes connect is setup to the App ID
-App published on GameSalad to the Distribution Provisioning profile, build is successful.
-The .App file is zipped
-App Uploader, Gravonaut 1.0 is selected from the list after I logged in, same SKU as the App ID, the .zip is selected as well as agreeing that it is iOS4 compatible.
2 seconds later, code sign error:
"Application failed codesign verification. The signature was invalid, or it was not signed with an Apple submission certificate."
I've wiped all the old certificates and reinstalled many times to get the same error. Any immediate assistance would be very appreciated
Well after several months work, my iPhone game Gravonaut is finally complete. As of last night I've been trying to figure out my issue on why I keep getting the error "Application failed codesign verification The signature was invalid..." on the App Uploader.
I've followed the steps of many forum members on their posts, I've followed the Apple steps as well and yet I still get the same error. This is what I have done so far, correct me if I have done something wrong please.
-Distribution Certificate (followed the steps of creation on the Apple site)
-Distribution Provisioning Profile (tied to my App ID I used for development)
-WWRD certificate and Distribution certificate both installed
-Distribution Provisioning installed.
-App on iTunes connect is setup to the App ID
-App published on GameSalad to the Distribution Provisioning profile, build is successful.
-The .App file is zipped
-App Uploader, Gravonaut 1.0 is selected from the list after I logged in, same SKU as the App ID, the .zip is selected as well as agreeing that it is iOS4 compatible.
2 seconds later, code sign error:
"Application failed codesign verification. The signature was invalid, or it was not signed with an Apple submission certificate."
I've wiped all the old certificates and reinstalled many times to get the same error. Any immediate assistance would be very appreciated
Comments
My above steps were correct except for the fact I was using an old App ID, in order for the signing to work you need:
-New App ID (you must make a new one for the final version you wish to send to Apple, using your development one will not work)
-New Distribution Provisioing Profile (App Store, not adhoc)
-Make sure the Distribution Provisioing Profile is tied to the new App ID.
-Select the new Distribution Provisioing Profile when publishing and select the new App ID in the App Uploader when you are sending to Apple.
Let me know if this solves the issue.