Another pseudo 3d test vid

SparkyidrSparkyidr Member Posts: 2,033
edited November -1 in Working with GS (Mac)
Just messing with some scaling and stuff to get a simple pseudo 3d look for a game.

check it out.



framerate in vid is lower than in real life btw.

Comments

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Heh!! Excellent, Sparkyidr!

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • JackBQuickJackBQuick Member Posts: 524
    Very nice, Sparkyidr -- it looks great!
  • ScootsScoots Member Posts: 507
    Wow that does look cool!
  • HoneyTribeStudiosHoneyTribeStudios Member Posts: 1,792
    Nice one, you could do remake of klax with that.
  • SparkyidrSparkyidr Member Posts: 2,033
    yeah, I think it works well for something simple like I have there, or a simple puzzle game, or a very simple shooter.

    I think it will be hard to expand upon it to make something more complex, with more movement in the background, like a racer, with corners for example.

    But just shows that with a little imagination, a little maths, and a lot of trial and error, you can get some pretty convincing 3d effects.

    My dream is to try and re-create the 16-bit sprite scaling that sega did so well in things like afterburner and outrun.
    In theory, it's totally possible with the tools we have in GS.

    1. Spawn stuff on the horizon
    2. Move it downscreen
    3. Scale it so it looks like its getting closer

    rinse/repeat
  • THRSTNTHRSTN Member Posts: 178
    Wow man super impressive. I wonder if you could use that formula to make a sorta guitar hero clone. Would love to see that code.
  • sebmacflysebmacfly Member Posts: 1,018
    Cool Sparky' really good 3D effect
  • UtopianGamesUtopianGames Member Posts: 5,692
    Wow that looks great!!

    So silky smooth go go space harrier with GS.

    Darren.
  • PhoticsPhotics Member Posts: 4,172
    THRSTN said:
    Wow man super impressive. I wonder if you could use that formula to make a sorta guitar hero clone. Would love to see that code.

    It's totally possible to make a music game with GameSalad. When I saw this example, I was reminded of Accordion Hero...

    http://www.noinc.com/holiday06/flash.html

    The only part of this 3D test that wasn't apparent to me was the line. I was confused. How was the line not blocking out the stars? Then I was like... ah... someone's probably using blending effects.

    The graphics are really nice! I think that's the best part of this example.

    As for Klax, I'm fairly confident that it could be recreated with GameSalad. I think Atari Games is toast though. I'm not sure who owns the rights to the game anymore.
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Very nice...

    now how are you going to mix a Guitar hero sort of game with you other recent demo the flight control sort of interface...

    Some sort of guitar flying whilst rocking it out mind melting game...
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