Save Checkpoints Tuturial
JohnPapiomitis
Member Posts: 6,256
Hey guys, the current project im workin on has enemys spawning at differnet times. Over the past day ive been making a checkpoint system with load and save so that after a certain amount of time you reach a checkpoint, that checkpoint becomes selectable from menu, and when that checkpoints selected you jump to that point in the game and only enemys from after that checkpoint spawn not before. I did this using the global time attribute and not timers. I was thinking about making a tutorial on it, so if you guys are interested let me know
Comments
Diego
thanks