Save Checkpoints Tuturial

JohnPapiomitisJohnPapiomitis Member Posts: 6,256
edited November -1 in Working with GS (Mac)
Hey guys, the current project im workin on has enemys spawning at differnet times. Over the past day ive been making a checkpoint system with load and save so that after a certain amount of time you reach a checkpoint, that checkpoint becomes selectable from menu, and when that checkpoints selected you jump to that point in the game and only enemys from after that checkpoint spawn not before. I did this using the global time attribute and not timers. I was thinking about making a tutorial on it, so if you guys are interested let me know :)

Comments

  • diegocsdiegocs Member Posts: 531
    i think everybody will be interested, it may be used in someones future project. Go on make a tutorial, it would be helpful.

    Diego
  • simo103simo103 Member, PRO Posts: 1,331
    i'd appreciate it also ...

    thanks
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