random level generator problem

diegocsdiegocs Member Posts: 531
edited November -1 in Working with GS (Mac)
My actor is free falling in a random level with platforms

the level is generated by platforms that spawn another platform below in a random x coordinate

The free-falling actor has to be a certain distance above the platform for it to spawn another platform, and after the free-falling actor is a certain distance blow a certain platform, this one is supposed to destroy itself

It needs to be like this, otherwise the iphone chokes up because of ram usage.

It has worked for me if the character goes upward, but in this case i am having problems

Does anybody know how to accomplish it
Sign In or Register to comment.