Opacity question !
Martin14
Member Posts: 109
There any way to change the opacity of my player during the game, with some timmer or some attribute?
Comments
When game.ChangeAlpha is true
Change Attribute Behavior self.Color.Alpha to 0.5
If you want it to fade-in or out to the required Alpha percentage over time, then use Interpolate instead of change attribute. This could also be triggered by a boolean "switch" as well, of course. Hope it helps. :-)
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