iPhone visibility

stanimationstanimation Member Posts: 406
edited November -1 in Working with GS (Mac)
Is anyone else having issues using the visibility on/off function on the iPhone? Doesn't seem to work for me.

Comments

  • stanimationstanimation Member Posts: 406
    Yep. Not working for me. It works in the app but not on the iPhone? My work around is to turn opacity to 0. But I don't think that is optimizing things?
  • stanimationstanimation Member Posts: 406
    I'm just trying to hide some walls and guides. weird.
  • stanimationstanimation Member Posts: 406
    Thats exactly what I'm doing. No workie. Thanks for the thoughts...I'm doing something wrong? stay tuned.
  • JGary321JGary321 Member Posts: 1,246
    Change it in the actor instance if it doesn't work by changing the base actor itself. I've noticed sometimes if I change an instance too much some of the changes I make when editing the base actor won't take affect on the instance. Instance being the one's in your game scene.

    Hope that helps.
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