Problem - GS 0.9 Does Not Lock Game Orientation
Jel
Member Posts: 319
My game relies on the accelerometer to move the ship around so if the device is not held in the correct orientation it will no play correctly.
I've update the game with 0.9, the second time just to make 100% sure that I selected the correct orientation when publishing but the game still plays in both landscape orientations. This did not happen with 0.8.9 which the full version of the game is still on.
Is this a bug the I should email GS about or am I missing something.
I've update the game with 0.9, the second time just to make 100% sure that I selected the correct orientation when publishing but the game still plays in both landscape orientations. This did not happen with 0.8.9 which the full version of the game is still on.
Is this a bug the I should email GS about or am I missing something.
Comments
You have to make a choice for every scene you make.
Turns out we either forgot to turn off the orientation stuff in the menu/level select screens, or there's a bug as Jel first suggested.
It's partly why we submitted again yesterday.
Dr. Sam Beckett never returned home...
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It seems as though it may be to with GS's new splash screen which rotates to which ever position the device is held in when the game is started. Once the game is rotated to the correct orientation it will lock to that position but the user will not know this.